![]() Pledging her undying loyalty to her new family, Kurenai now lives to avenge her father's death and will go to any means necessary. Miraculously, she survived and was rescued and adopted into a ninja clan where she obtains complete mastery of her adopted weapon, the tetsugen. After a young Kurenai witnessed the brutal execution of her father Ryo by the Black Lizard clan, the girl herself was brutally hung with a tetsugen from a tree and left to die. The game is set in 16th century Japan during the Sengoku period. Enemies are represented by arrowheads, with the point of the arrow being their direction of vision, while a white X indicates the general direction Kurenai should go in order to complete the mission. When faced with tight, narrow spaces, Kurenai can dislocate her right shoulder in order to go through.Īreas can be navigated by looking at the (anachronistic) sonar circle in the corner and colored icons signal caution, alert, and full-out alarm/attack modes. If Kurenai is crouching, she can also roll rapidly. Wall running cannot be done on all walls, and can only be done if Kurenai is running at full speed. Kurenai can flatten herself against certain walls, cling to ledges, hang upside down from her tetsugen to kill people, and if she is running fast enough, can zoom straight up walls until she either runs out of momentum or smashes into something. Kurenai can also wall-jump, that is to say jump from surface to surface, up to three times in order to surmount large obstacles. She will stealth run if an enemy is targeted, unaware of her presence, and she is being made to run. In addition to running, walking, and jumping, she can stealth walk in order to creep up on enemies or move behind low barriers. Kurenai has several different methods of moving. The game is impossible to complete without killing people. Bodies of dead enemies can be dragged in order to conceal Kurenai's presence from the enemy, though only decapitated or defeated enemies can be dragged (in other words, Kurenai cannot pick up two separate halves of a body to hide them). A seduction stealth kill is also possible to perform on a single enemy: during such an attack, Kurenai will perform a vaguely suggestive activity and when the enemy approaches, will drag him down and kill him. Stealth attacks are possible when Kurenai sneaks up on an enemy undetected or uses the blade to slice off an unaware enemy's head from a distance. It is best to avoid physical altercations either by sneaking, stealth-killing, or using Kurenai's feminine charm to eliminate threats. However, as Kurenai is without armor and significant reach (enemies are armed with bows, spears, or katana), most battle encounters will either injure her seriously or kill her outright. When Kurenai is being chased by three or more enemies while targeting one of them, she can perform a powerful melee attack to annihilate all enemies in range. By repeatedly annihilating enemies and avoiding injury, Kurenai can build her ninjutsu gauge, which allows her to enter a sort of " bullet time" in order to more efficiently eliminate enemies. Melee attacks can be performed with either the blade or fundo. The tetsugen also has a hook attachment that allows Kurenai to swing to various places. Enemies are dispatched with either a kunai blade or fundo (a blunt iron weight) attachment to the tetsugen ( 鉄弦, "iron string", or "wire"). Red Ninja employs a third-person perspective with a limited rotatable camera, following the protagonist, Kurenai.
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